Sorrow Throughout The Nine Worlds

by fredelios

It seems like the guard in the wheelchair mentioned in last week’s blog was sadly laid off shortly before our main character decided to embark on his glorious and not at all sneaky mission to the land of freedom fries and liberty cabbage.

For a number of reasons, mostly of the chronological variety, with everybody’s hated Grandfather Time biting at our proverbial ankles every step of the way, it was decided that instead of adding a whole new guard version.

It would simply be better to polish the ones we had, and as such that has been what I’ve been doing.

More specifically, I have been refining and more importantly centring Guard#1’s various animations in order to make switching feel less abrupt and weird, so now instead of having his hat fly all over the place it’ll be more or less in the same standardised position, so that our producer won’t have an aneurysm.

Also I reckon the experience will be somewhat improved for the viewing pleasure of the players.

But really it’s mostly to keep the producer from rupturing a blood vessel because of overexposure and dying a horrible, horrible death.

The actual work process has mainly been a lot of measuring, lots and lots of measuring, and some moving, the occasional cutting and pasting, some more measuring, bit of erasing and re-drawing where necessary, and after that, you guessed it, more measuring.

‘Course with all this thrice-damned measuring I somehow accidentally forgot to take notes, meaning that I’d have to re-do that whole process twice more for the other guard variations, which is a less than ideal situation to find oneself in.

And of course since one cannot just walk into Mordor, meaning in this case that if the other guards don’t exactly match pixel by pixel the standards and measurements set by Guard#1, I would be the one having the aneurysm, if you pardon the pun.

A public and not at all secret lead artist’s meeting was held, where 100% of the people present voted Aye for of simply re-colouring Guard#1 and adding the different hats, what with the fancy and way too subtle stuff done on #2 and #3 had been too vague to actually be noticed, which is a bit of a shame, but oh well, live and learn.

With that decided, a small measure of peace can be found in this wretched mind, because while the workload went slightly to the upwards direction, at least it’ll be guaranteed to be nice and symmetric, confined to the templates set for the sake of one’s continued mental health.

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